01-31-2017, 04:32 PM
daniel's definition of impossibility i think also fails to differentiate how a movie or a book isnt also impossible. you can read a book about a life similar to yours, and follow a character who makes different decisions than yours right? there isnt a choice, sure, unless youre talking about a choose-your-own-adventure, or the choice of stopping, or reading the book out of order. in the latter two cases, maybe you take the intention of the artist into account and say you cant do that
i think a "video game" refers explicitly to two things-
-a computer-simulated "environment"
-a predetermined set of rules by which the player achieves a goal or reaches an end-state
this still fails to separate an ebook from a videogame. it is a computer simulated "game" in which the player intends to scroll past each "level" (page) while experiencing a story (the book itself). the end state is the end of the novel, or the file. one can play with the predetermined set of rules by scrolling up rather than down, for example, without changing the "game" being played. the final destination example bumps into the same problem
i think a "video game" refers explicitly to two things-
-a computer-simulated "environment"
-a predetermined set of rules by which the player achieves a goal or reaches an end-state
this still fails to separate an ebook from a videogame. it is a computer simulated "game" in which the player intends to scroll past each "level" (page) while experiencing a story (the book itself). the end state is the end of the novel, or the file. one can play with the predetermined set of rules by scrolling up rather than down, for example, without changing the "game" being played. the final destination example bumps into the same problem
